
/**
 * 
 * Everything we need to know about a player's drone -- how many cargo bays it has, where it is, what it's doing.
 *
 */
public class Drone {
	enum DroneDockingType { Dock_Market, Dock_Player };

	int cargoCapacity;
	int location;
	DroneDockingType dockType;
	Cargo cargo;
}
